Boggs Game Design
  • About
  • AAA
  • Indie
  • CV
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I'm Michael Boggs.
​I make good games.

​With over 9 years of experience—6+ years in the industry and
​3 as an indie designer—I've dedicated myself to turning a longtime hobby into a career that I love.

Here you can find a detailed overview of my game design work, CV, and media appearances. And if you have any questions, feel free to shoot me an email at michael.wade.boggs@gmail.com.

AAA Games I've Worked On

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Indie Games I've Designed

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Technical Know-how

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Testimonials

I really, really like how much it sounds like Boggs looked at what the community was saying and taking that into account when choosing which cards to look at. I also appreciate that it also sounded like he really did his due-diligence testing these cards in a group and making sure they are played in an unhealthy way before just taking the community's word for it. I can't remember which card it was, but he mentioned not thinking something was really a problem at first but took the community advisement, tested it, and decided to put it on the [ban list]. --Kopiok, April 2017
Thank you Mr. Boggs, you are the one bringing this magnificent game in the right direction since a long long time. --exo666, November 2017
Boggs came in late to Netrunner and designed some really great 'back to basics' cards that looked set to clean up some of the more crazier and unbalanced cards that had crept into the game over time. I'd imagine he was brought into Marvel on that basis - to really focus on clear and effective card design. --CelephaisHS, November 2019
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  • About
  • AAA
  • Indie
  • CV